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Program
Overview
(Click the days for more details)
Day 0
Tues, Oct 7 |
Day 1
Wed, Oct 8 |
Day 2
Thurs, Oct 9 |
Day 3
Fri, Oct 10 |
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Registration Desk
(19:00 -- 21:00)
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Registration Desk
(08:30 -- 16:30)
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Registration Desk
(08:30)
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Registration Desk
(08:30)
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Welcoming Reception
(19:00 -- 20:00)
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Session 1:
Appearance and rendering I
(3 talks: 09:00 -- 10:35)
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Session 5:
NPR
(3 talks: 09:00 -- 10:35) |
Session 8:
Mesh
(3 talks: 09:00 -- 10:35) |
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Session 2:
Appearance and Rendering II
(4 talks: 11:05 -- 12:45) |
Session 6:
Computer Animation
(4 talks: 11:05 -- 12:45) |
Session 9:
Geometric Computing and Visibility
(4 talks: 11:30 -- 12:45) |
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Session 3:
Geometric Modeling
(3 talks: 14:15 -- 15:50) |
Session 7:
Morphing, Shadow, and Simulation
(5 talks: 14:15 -- 16:20) |
Session 10:
Point-based Rendering
(3 talks: 14:15 -- 15:50) |
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Session 4:
3D Acquisition and Interactive Modeling
(4 talks: 16:20 -- 18:00) |
Poster Presentation of Short Papers
(90 mins) |
Session 11:
Techniques for Volume and Mesh
(4 talks: 16:20 -- 18:00) |
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Banquet
(19:00 -- 21:00)
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Banquet Speaker
To be announced
(19:00 -- 19:30)
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Day 1 - Wednesday, October 8, 2003
| 08:45 |
Opening remark
by conference chair |
| Session 1:
Appearance and rendering I (3 talks: 09:00 -- 10:35) |
| 09:00 |
Invited Talk by
Baining Guo
Title: Realistic Rendering of Surface Appearance Using GPU |
| 09:45 |
Paper #77:
Lightweight Face Relighting
Authors: Sylvain Paris Francois Sillion Long Quan |
| 10:10 |
Paper #152:
Efficient Rendering of Local Subsurface Scattering
Authors: Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth,
Hans-Peter Seidel |
| 10:35 -- 11:05 |
Coffee Break
(30 mins) |
| Session 2:
Appearance and Rendering II (4 talks: 11:05 -- 12:45) |
| 11:05 |
Paper #45:
Interactive Visualization of Complex Real-World Light Sources
Authors: Xavier Granier, Michael Goesele, Wolfgang Heidrich, Hans-Peter
Seidel |
| 11:30 |
Paper #126:
Variance Invariant Adaptive Temporal Supersampling for Motion Blurring
Authors: Daniel Neilson and Yee-Hong Yang |
| 11:55 |
Paper #89:
Illustration Watermarks for Vector Graphics
Authors: Henry Sonnet, Tobias Isenberg, Jana Dittmann, Thomas Strothotte |
| 12:20 |
Paper #7: Interactive Modeling of Tree
Bark
Authors: Xi Wang, Lifeng
Wang, Ligang Liu, Shimin Hu and Baining Guo
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| 12:45 -- 14:15 |
Lunch Break
(90 mins) |
| Session 3:
Geometric Modeling: (3 talks: 14:15 -- 15:50) |
| 14:15 |
Invited Talk by
Ron Goldman
Title: Computer Graphics in its Fifth Decade: Ferment at the Foundations |
| 15:00 |
Paper #17: G^2
Blending of Corners with Piecewise Algebraic Surfaces
Authors: Falai Chen and Xing Tang |
| 15:25 |
Paper
#198: Skinning Catmull-Clark Subdivision Surfaces With Incompatible
Cross-Section Curves
Authors: A. Nasri, A. Abbas, and H. Hasbini |
| 15:50 -- 16:20 |
Coffee Break
(30 mins) |
| Session 4:
3D Acquisition and Interactive Modeling (4 talks: 16:20 -- 18:00) |
| 16:20 |
Paper #18:
Interactive 3D Model Acquisition and Registration
Authors: Yushuang Liu and Wolfgang Heidrich |
| 16:45 |
Paper #200:
Dynamic Sculpting and Deformation of Point Set Surfaces
Authors: Xiaohu Guo, Hong Qin |
| 17:10 |
Paper
#122: Interactive global and local deformations for virtual clay
Authors: Guillaume Dewaele and Marie-Paule Cani
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| 17:35 |
Paper #94: A Painting Interface for
Interactive Surface Deformations
Authors: Jason Lawrence, Thomas Funkhouser
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| 18:00 |
Meeting
Adjourn for Day One |
Day 2 - Thursday, October 9, 2003
| Session 5:
NPR (3 talks: 09:00 -- 10:35) |
| 09:00 |
Invited Talk by
Aaron Hertzmann
Title: Machine Learning for Computer Graphics |
| 09:45 |
Paper #47:
Non-Photorealistic Rendering and Content-Based Image Retrieval
Authors: Xiaowen Ji, Zoltan Kato, Zhiyong Huang |
| 10:10 |
Paper #167:
Simulating Wax Crayons
Authors: Dave Rudolf, David Mould, Eric Neufeld |
| 10:35 -- 11:05 |
Coffee Break
(30 mins) |
| Session 6:
Computer Animation (4 talks: 11:05 -- 12:45) |
| 11:05 |
Paper #28:
Computer-Assisted Auto Coloring By Region Matching
Authors: Jie Qiu, Hock Soon Seah, Feng Tian, Quan Chen, Konstantin Melikhov |
| 11:30 |
Paper #105:
Enhancing Silhouette-based Human Motion Capture with 3D Motion Fields
Authors: Christian Theobalt, Joel Carranza, Marcus A. Magnor, Hans-Peter
Seidel |
| 11:55 |
Paper #209:
Physical Touch-Up of Human Motions
Authors: Hyun Joon Shin, Lucas Kovar, and Michael Gleicher |
| 12:20 |
Paper #216: Modeling and Deformation of
Arms and Legs Based on Ellipsoidal Sweeping
Authors: Dae-Eun Hyun Seung-Hyun Yoon Myung-Soo Kim Bert Juttler
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| 12:45 -- 14:15 |
Lunch Break
(90 mins) |
| Session 7:
Morphing, Shadow, and Simulation (5 talks: 14:15 -- 16:20) |
| 14:15 |
Paper #201:
Feature-Based Surface Light Field Morphing
Authors: Eunhee Jeong, Mincheol Yoon, Yunjin Lee, Minsu Ahn, Seungyong Lee,
and Baining Guo |
| 14:40 |
Paper #154:
Shadow Generation Using Discretized Shadow Volume In Angular Coordinates
Authors: Khageshwar Thakur, Fuhua (Frank) Cheng, Kenjiro Miura |
| 15:05 |
Paper
#211: Adaptive Grouping and Subdivision for Simulating Hair Dynamics
Authors: Kelly Ward and Ming Lin |
| 15:30 |
Paper #23: A
Fast Finite Element Solution for Cloth Modelling
Authors: Olaf Etzmu, Michael Keckeisen, Wolfgang Strasser |
| 15:55 |
Paper
#53: Virtual Sandbox
Authors: Koichi Onoue, Tomoyuki Nishita |
| 16:20 -- 17:00 |
Coffee Break
(40 mins) |
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Poster presentation of short papers (90 mins: 16:40 -- 18:10) |
| 18:10 |
Meeting
Adjourn for Day Two |
| Banquet:
19:00 -- 21:00 |
Day 3 - Friday, October 10, 2003
| Session 8:
Mesh (3 talks: 09:00 -- 10:35) |
| 09:00 |
Invited Talk by
Leif Kobbelt
Title: Freeform Shape Representations for Efficient Geometry Processing |
| 09:45 |
Paper #12:
Hierarchical Least squares Conformal Maps
Authors: N. Ray, B. Levy |
| 10:10 |
Paper #181:
DStrips: Dynamic Triangle Strips for Real-Time Mesh Simplification and
Rendering
Authors: Michael Shafae and Renato Pajarola |
| 10:35 -- 11:05 |
Coffee Break
(30 mins) |
| Session 9:
Geometric Computing and Visibility (4 talks: 11:30 -- 12:45) |
| 11:05 |
Paper #120: Bounding Recursive Procedural
Models using Convex Optimization
Authors: Orion Sky Lawlor and John C. Hart
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| 11:30 |
Paper #187:
Shape-Similarity Comparison of 3D Models Using Alpha Shapes
Authors: Ryuarou Ohbuchi, Tsuyoshi Takei |
| 11:55 |
Paper #75:
Breaking the Walls: Scene Partitioning and Portal Creation
Authors: Alon Lerner, Yiorgos Chrysanthou, Daniel Cohen-Or |
| 12:20 |
Paper #66: Feature-Based Cascading
Occlusion Culling for Terrain
Authors: Sheng Li, Xuehui Liu, Enhua Wu
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| 12:45 -- 14:15 |
Lunch Break
(90 mins) |
| Session
10: Point-based Rendering : (3 talks: 14:15 -- 15:50) |
| 14:15 |
Invited Talk by
Hanspeter Pfister
Title: Data-Driven Computer Graphics |
| 15:00 |
Paper #136:
Iso-Splatting: A Point-based Alternative to Isosurface Visualization
Authors: Christopher S. Co Bernd Hamann Kenneth Joy |
| 15:25 |
Paper
#202: High-Quality Point-Based Rendering on Modern GPUs
Authors: Mario Botsch and Leif Kobbelt |
| 15:50 -- 16:20 |
Coffee Break
(30 mins) |
| Session
11: Techniques for Volume and Mesh (4 talks: 16:20 -- 18:00) |
| 16:20 |
Paper #166:
Interactive Volume Illustration
Authors: Nikolai A. Svakhine, David S. Ebert |
| 16:45 |
Paper #176:
RGBVis: Region Growing Based Techniques for Volume Visualization
Authors: Runzhen Huang Kwan-Liu Ma |
| 17:10 |
Paper
#189: Efficient Representation and Extraction of 2-Manifold Isosurfaces Using
kd-Trees
Authors: Alexander Gress and Reinhard Klein
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| 17:35 |
Paper #80: A State Machine for Real-Time
Cutting Tetrahedral Meshes
Authors: Daniel Bielser, Pascal Glardon, Matthias Teschner, Markus Gross
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| 18:00 |
Closing
remarks by conference chair and speech by the organizer of PG 2004. |
| 18:10 |
End of PG
2003! |
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